The Darkwynde Spellbook
Ceera's
Power Level
and Constant Abilities
As a Level 20 Mage with an INT of 24, Ceera gets 240 Manna per day, and can learn 12 spells per level, up to level 10 spells. (No limit on Cantrips)
NOTE: While in the Napping Cat’s Dream, Ceera can continuously use the ability of the 5th level spell "Dreamwalk" to affect 'Reality' around her within The Dream, and it is this ability which makes her a 'Goddess' in the NCD. Her ability in this regard is strongest when used to affect herself or non-living matter, and gets weaker in dealing with living matter, and weakest with unwilling sentient creatures and objects. She can, for example, use the ability to duplicate an existing object, or to create a gem or a bouquet of cut flowers. She can not use this ability to create life or to heal others. She could use her Dreamwalker skills to manipulate the environment of The Dream to create a forest, but it has to start with something that is actually alive for each resulting plant or creature (like grass). So if she blasted an area of forest into a smooth plane of glass, she could not restore those trees. But she could turn an existing sapling into a tree, or a field of grass into a forest of trees. In short, most of the spell-like actions that she performs in The Dream which do not reflect a spell defined in this spellbook are cases where she is using Dreamwalk to change the Dream's Reality.
Casting the Dreamwalk spell as a separate action allows her to enter and affect an Avatar’s dreaming, or that of someone in a dimension other than the NCD.
PERMANENT SPELLS: The following spells listed in this spellbook and marked with an asterisk, ‘*’, have been applied to Ceera permanently, and she does not need to use extra Manna to cast these spells. Each of these takes one standard action to activate or deactivate, and except for Shapechange, the others are always ‘active’ unless stated otherwise.