Protection from Arrows/Bullets
Level: 2 ; Manna Cost: 4 ; Components: V,
S
School: Abjuration
Casting Time: 1 standard action ; Duration: 10 minutes/level or
until discharged
Range: Touch ; Target: Creature touched
Saving Throw: Will negates (harmless) ; Spell Resistance: Yes
(harmless)
The warded creature gains resistance to ranged weapons that fire tangible projectiles, such as arrows, bullets, or crossbow bolts. The subject gains damage reduction 10/+1 per projectile against those ranged weapons. The damage reduction per projectile increases with the caster level to 10/+2 at 5th and 10/+3 at 10th. Once the spell has prevented a total of 10 points of damage per caster level (maximum 200 points), it is discharged. Does not affect non-projectile attacks, such as fire, electricity, energy weapons, etc..
NOTE: For comparison, a single arrow or crossbow bolt does 1d6 damage. A handgun bullet does 2d4 to 2d6 and a .50 cal sniper rifle does 2d10. Placing multiple castings of this spell on an individual creates multiple layers of protection, which each will absorb damage if a projectile passes through, thus affording immunity to higher caliber ammunition.
Requires a spoken incantation and a hand touch to cast the spell.
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