Detect Thoughts
Level: 2 ; Manna Cost: 4 ; Components: V,
S
School: Divination [Mind-Affecting]
Casting Time: 1 standard action ; Duration: Concentration, up
to 1 min./level (D)
Range: 60 ft. ; Area: Cone-shaped emanation
Saving Throw: Will negates; see text ; Spell Resistance: No
You detect surface thoughts. The amount of information revealed
depends on how long you study a particular area or subject. A trained telepath
will sense the mental intrusion, and their default mental shields will prevent
reading their surface thoughts without permission.
1st Round: Presence or absence of thoughts (from conscious creatures
with Intelligence scores of 1 or higher).
2nd Round: Number of thinking minds and the Intelligence score of each.
If the highest Intelligence is 26 or higher (and at least 10 points higher than
your own Intelligence score), you are stunned for 1 round and the spell ends.
This spell does not let you determine the location of the thinking minds if
you can't see the creatures whose thoughts you are detecting.
3rd Round: Surface thoughts of any mind in the area. A target's Will
save prevents you from reading its thoughts, and you must cast detect thoughts
again to have another chance. Creatures of animal intelligence (Int 1 or 2)
have simple, instinctual thoughts that you can pick up.
Each round, you can turn to detect thoughts in a new area.
Requires a spoken incantation and a gesture to cast the spell.
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