Magic Missile

Level: 1 ; Manna Cost: 1 ; Components: V, S
School: Evocation [force]
Casting Time: 1 standard action ; Duration: Instantaneous
Range: Medium (100 ft. + 10 ft./level) ; Target: One or more creatures, no two of which can be more than 15 ft. apart
Saving Throw: None ; Spell Resistance: Yes

A missile of magical energy darts forth from your fingertip and strikes its target, dealing 1d4+1 points of force damage. The missile strikes unerringly, even if the target is in melee combat or has less than total cover or total concealment. Specific parts of a creature can't be singled out. Inanimate objects are not damaged by the spell. For every two caster levels beyond 1st, you gain an additional missile-two at 3rd level, three at 5th, four at 7th, etc.. If you shoot multiple missiles, you can have them strike a single creature or several creatures. A single missile can strike only one creature. You must designate targets before you check for spell resistance or roll damage.

Ceera, as a 20th level mage, hits with ten missiles at once when casting this spell. (20 to 50 points of damage)

Requires a short spoken incantation and a gesture with one hand to cast the spell.

Spellbook Index | Index by Level | Index by Function | Close the Book